Assistant Professor, School of Art & Design
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Ph.D. (Design and Technology), Robert Gordon University, 2008
M.A. (Art as Environment), Manchester Metropolitan University, 1997
M.F.A. (Sculpture), Ohio State University, 1996
B.A.(Hons) (Fine Art), Glasgow School of Art, 1993
John Marshall joined the School of Art & Design faculty in 2008. Prior to this he conducted Doctoral research into hybrid forms of art and design practice and an increased capacity for a transdisciplinary art and design discourse through the use of computer-based design and fabrication tools. He has taught 3D design at Leeds College of Art & Design and sculpture at The Manchester Metropolitan University in the UK.
Marshall is committed to a transdisciplinary approach to making that recognizes the boundaries of the problem being addressed, not the artificial boundaries of traditionally-defined disciplinary practice. Since 1998, Marshall has worked within rootoftwo (a collaborative partnership with Cezanne Charles) undertaking both self-initiated and commissioned projects. rootoftwo’s works attempt to generate unconventional spatial and temporal relations between maker, site, work and audience. These experimental objects and spaces are dynamic and responsive and seek to challenge perceptions, expectations and established behavior. rootoftwo has exhibited in the US, Europe, Australia and online. They have been funded by the Ohio Arts Council and Arts Council England. rootoftwo also curates exhibitions and urban screenings with artist-led groups including Fast-uk, Video In the Built Environment (v1b3) and artcore.
As an artist, designer and curator Marshall has undertaken collaborations with architects, landscape designers, theatre companies, engineers and other artists. From 1999-2003 he worked as a model maker and designer as part of a collaborative product development team at consumer baby products manufacturer Evenflo Company, Inc. During this time Marshall was instrumental in the transition from traditional methods to a rapid prototyping, silicone tooling and urethane reproduction process. Marshall has also worked with Malcolm Cochran Studio creating digital 3D visualizations, renderings and construction drawings of Cochran’s large scale public art projects.
Marshall has presented and published his research in China, Denmark, the Netherlands, UK and US.